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DIS Copenhagen - Computer Science
Copenhagen, Denmark (Outgoing Program)
Program Terms:
Program Terms: Academic Year,
Fall,
Spring
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Homepage: Click to visit
Program Sponsor: DIS - Study Abroad in Scandinavia 
Dates & Deadlines: Click here to view
Fact Sheet: - unrelated header
Fact Sheet:
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Lang. of Instruction: English Minimum GPA: 3.0
Class Standing: 3-Junior, 4-Senior Housing: Apartments, Homestay, Residence Hall
Program Type: Off-Campus Study Areas of Study: Computer Science
Program Description:
Program Description:
Computer Science
With the ever-increasing speed of technological advancement in computer science, it is crucial to stay ahead of the curve. Denmark invests heavily in this area with specialized educations and public funds for tech startups, making it a unique place to study computer science.

PROGRAM HIGHLIGHTS
  • Apply your new knowledge in projects that you design, develop, and test individually or cocreate with a teammate
  • Learn from people working in the industry who can teach real experiences on top of the theoretical basis
  • Engage with the Danish computer science community, meet with European peers and experts, and participate in game jams and hackathons
  • Gain inspiration and build a professional network in the industry by visiting start-ups and established firms on course-integrated Study Tours
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IS THIS PROGRAM FOR YOU?
It’s a good fit if you study:
  • Computer Science
  • Information Science
  • Mathematics

CORE COURSES

Artificial Neural Networks and Deep Learning
New Course Note: This course starts in Fall 2019.
Fall/Spring, 3 Credits 
Artificial Neural Networks are programs that write themselves when given an objective, some training data, and abundant computing power. Recently, these programs have brought about a wide array of future-like innovations, such as self-driving cars, face recognition, and human-like speech generators. This course offers you an introduction to Deep Artificial Neural Networks (i.e. “Deep Learning”). With focus on both theory and practice, we cover models for various applications, how they are trained and tested, and how they can be deployed in real-world applications. 
Week-Long Study Tour: London 
Core Course Week: Study tour to Western Denmark + a two-day seminar in Copenhagen 
Prerequisites: One year of computer science and one course in either probability theory or linear algebra at university level. Practical programming experience in Python or similar is recommended.
 

Game Development: Programming and Practice + Lab
Fall/Spring, 6 Credits (3-Credit Course + 3-Credit Lab) 
This course provides an overview of the phases of game development, with a focus on the pre-production and production phase. You identify and discuss the components within computer science that assist in game development. Additionally, you have opportunity to meet professional developers in the field.
Week-Long Study Tour: Berlin-Frankfurt 
Core Course Week: Study tour to Western Denmark + a two-day seminar in Copenhagen 
Prerequisites: One year of computer science and one semester of calculus at university level. You must have experience with algorithms, operating system design, and programming language such as Java, C#, Scala, C, C++, Python, or JavaScript. 
Corequisite: Game Development Lab
 


Dates / Deadlines: - unrelated header
Dates / Deadlines:
Tabular data for Dates / Deadlines:
Term Year App Deadline Decision Date Start Date End Date
Academic Year 2019-2020 01-MAR-2019 ** Rolling Admission 17-AUG-2019 09-MAY-2020

** Indicates rolling admission application process. Applicants will be immediately notified of acceptance into this program and be able to complete post-decision materials prior to the term's application deadline.
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